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Hybrid Playful Experiences : Playing between Material and Digital - Hybridex Project, Final Report
(University of Tampere, 2016)
- report
Some of the future’s most important product innovations will be made at the borderline of physical and immaterial realities. New technologies enable development where immaterial products become materialized in novel ways, ...
IS Reviews 2015
(Tampereen yliopisto, 2015)
- report
State change languages as homomorphic images of Szilard languages
(University of Tampere, 2016)
- report
On the terms 'knowledge' and 'method' in design research
(University of Tampere, 2016)
- report
It is important to understand some key concepts of the Information Systems (IS), for
example, knowledge and method. In design science there are many different knowledge.
Here we try to differentiate a true value of ...
Software project management summaries 2013
(Tampereen yliopisto, 2013)
- report
Conversion of XML‐based Open Data into Relational Closed Data
(Tampereen yliopisto, 2014)
- report
Formal Definition of Traceability Graph
(Tampereen yliopisto, 2011)
- report
Data-centric workflows focus on how the data is transferred between processes and how it is logically stored. In addition to traditional workflow analysis, these can be applied to monitoring, tracing, and analyzing data ...
New Paradigms for Digital Games: The Finnish Perspective Future Play Project, Final Report
(Tampereen yliopisto, 2011)
- report
Software Project Management Summaries 2014
(Tampereen yliopisto, 2014)
- report
IS Reviews 2014
(Tampereen yliopisto, 2014)
- report