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Viitteet 1-10 / 1489
Exploring Playful Experiences in Social Network Games
(2015)
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Data Modeling Challenges of Advanced Interoperability
(IOS Press, 2018)
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Likes and views : Investigating internet video content creators perceptions of popularity
(CEUR-WS, 2018)
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A game of skill? : Miscognitions and problematic behaviour in video game players who gamble
(CEUR-WS, 2018)
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Middle-aged Players’ Memorable Experiences with Pokémon GO
(DIGRA, 2019)
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Incremental Data Partitioning of RDF Data in SPARK
(Springer, 2018)
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Decision-making, Risk, and Gist Machine Translation in the Work of Patent Professionals
(European Association for Machine Translation, 2019)
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Research on Software Project Developer Behaviors with K-means Clustering Analysis
(CEUR-WS, 2019)
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Gamification of the work floor: A literature review of gamifying production and logistics operations
(Hawaii International Conference on System Sciences, 2018)
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EyeSketch: A Drawing Application for Gaze Control
(ACM, 2013)
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