Semantic Segmentation for outdoor scenes using simulated data
Chen, Mengyang (2019)
Chen, Mengyang
2019
Information Technology
Informaatioteknologian ja viestinnän tiedekunta - Faculty of Information Technology and Communication Sciences
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Hyväksymispäivämäärä
2019-03-06
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tty-201902151247
https://urn.fi/URN:NBN:fi:tty-201902151247
Tiivistelmä
In this work, we are studying how to do semantic segmentation for trees using simulated dataset. Semantic segmentation usually needs a big dataset to train a high performance model, but manually image annotation is very time consuming which is one of the biggest bottlenecks of the task. In this work we use a game simulator which provides methods for data collection without manual annotation, but is the data generated in the virtual world able to train a model that can understand things in real-world? Based on the question, we conduct our curiosity-driven research.