Design of an application on large interactive display for guiding new university students
Peesu, Naveen (2018)
Peesu, Naveen
2018
Information Technology
Tieto- ja sähkötekniikan tiedekunta - Faculty of Computing and Electrical Engineering
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Hyväksymispäivämäärä
2018-12-05
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tty-201811222719
https://urn.fi/URN:NBN:fi:tty-201811222719
Tiivistelmä
In the current digital world, communication technologies are getting advanced day by day. Large interactive displays are becoming popular in public places such as shopping malls, airports to find information. In this thesis, I tried to find the needs and designing an application on large interactive display for university students. The aim was to gather ideas from 1st and 2nd year students and designing an application on large interactive displays to guide the campus for new students.
The thesis includes a literature review of large displays and persuasive design techniques. Users play the major role in providing relevant information for the whole process of system design. User-Centered Design (UCD) was used for the early phase of design. Data collection method interviews were utilized to collect students needs, issues and expectations of information to be displayed on large interactive display. Gathered data were analyzed using the affinity diagram method by organizing all the themes into different groups and naming each group or category according to the corresponding themes.
Results from the user studies are general information about university, location and wayfinding features of department buildings, administrative offices, facilities offering by university, News and events, Restaurant and cafes. Out of data analysis, a low-fidelity prototype was developed by choosing and applying suitable persuasive design techniques which motivates students to notice and use the large interactive display. User tests were conducted with new university students to familiarize the concept, identify usability problems and to assess user experience. The results of user tests include feedbacks and suggestions in improving the design of the application.
The thesis includes a literature review of large displays and persuasive design techniques. Users play the major role in providing relevant information for the whole process of system design. User-Centered Design (UCD) was used for the early phase of design. Data collection method interviews were utilized to collect students needs, issues and expectations of information to be displayed on large interactive display. Gathered data were analyzed using the affinity diagram method by organizing all the themes into different groups and naming each group or category according to the corresponding themes.
Results from the user studies are general information about university, location and wayfinding features of department buildings, administrative offices, facilities offering by university, News and events, Restaurant and cafes. Out of data analysis, a low-fidelity prototype was developed by choosing and applying suitable persuasive design techniques which motivates students to notice and use the large interactive display. User tests were conducted with new university students to familiarize the concept, identify usability problems and to assess user experience. The results of user tests include feedbacks and suggestions in improving the design of the application.