Alternative realities : from augmented reality to mobile mixed reality
Claydon, Mark (2015)
Claydon, Mark
2015
Vuorovaikutteinen teknologia - Interactive Technology
Informaatiotieteiden yksikkö - School of Information Sciences
This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Hyväksymispäivämäärä
2015-06-02
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:uta-201506261875
https://urn.fi/URN:NBN:fi:uta-201506261875
Tiivistelmä
This thesis provides an overview of (mobile) augmented and mixed reality by clarifying the different concepts of reality, briefly covering the technology behind mobile augmented and mixed reality systems, conducting a concise survey of existing and emerging mobile augmented and mixed reality applications and devices. Based on the previous analysis and the survey, this work will next attempt to assess what mobile augmented and mixed reality could make possible, and what related applications and environments could offer to users, if tapped into their full potential. Additionally, this work briefly discusses what might be the cause for mobile augmented reality not yet being widely adopted to everyday use, even though many such applications already exist for the smartphone platform, and smartglass systems slowly becoming increasingly common. Other related topics and issues that are briefly covered include information security and privacy issues related to mobile augmented and mixed reality systems, the link between mobile mixed reality and ubiquitous computing, previously conducted user studies, as well as user needs and user experience issues.
The overall purpose of this thesis is to demonstrate what is already possible to implement on the mobile platform (including both hand-held devices and head-mounted configurations) by using augmented and mixed reality interfaces, and to consider how mobile mixed reality systems could be improved, based on existing products, studies and lessons learned from the survey conducted in this thesis.
The overall purpose of this thesis is to demonstrate what is already possible to implement on the mobile platform (including both hand-held devices and head-mounted configurations) by using augmented and mixed reality interfaces, and to consider how mobile mixed reality systems could be improved, based on existing products, studies and lessons learned from the survey conducted in this thesis.
Kokoelmat
Samankaltainen aineisto
Näytetään aineisto, joilla on samankaltaisia nimekkeitä, tekijöitä tai asiasanoja.
-
The State of Augmented Reality, Mixed Reality and Virtual Reality adoption and use in European small and medium-sized manufacturing companies in 2020 : VAM Realities Survey Report
Jalo, Henri; Pirkkalainen, Henri; Torro, Osku (VAM Realities Erasmus+ project, 01 / 2021)
reportThis report provides an overview on Augmented Reality (AR), Mixed Reality (MR), and Virtual Reality (VR) adoption and use in European manufacturing SMEs in 2020. AR is a technology that combines digital objects into the ... -
Making Sense of Reality: A Mapping of Terminology Related to Virtual Reality, Augmented Reality, Mixed Reality, XR and the Metaverse
Laato, Samuli; Xi, Nannan; Spors, Velvet; Thibault, Mattia; Hamari, Juho
Proceedings of the annual Hawaii international conference on system sciences (Hawaii International Conference on System Sciences, 03.01.2024)
conferenceObject -
User Experience in Virtual Reality, conducting an evaluation on multiple characteristics of a Virtual Reality Experience
Papadimitriou, Dionysios Georgios (2019)
Pro gradu -tutkielmaVirtual Reality applications are today numerous and cover a wide range of interests and tastes. As popularity of Virtual Reality increases, developers in industry are trying to create engrossing and exciting experiences ...