Are We in This Together? Investigating the Relationship of Avatar Customisation, Social Presence, and Communication Outcomes in Collaborative Embodied Virtual Reality
Macey, Anna-Leena; Bujić, Mila; Belousov, Anatolii; Kerous, Bojan; Järvelä, Simo; Hamari, Juho (2025-10-18)
Macey, Anna-Leena
Bujić, Mila
Belousov, Anatolii
Kerous, Bojan
Järvelä, Simo
Hamari, Juho
18.10.2025
Proceedings of the ACM on Human-Computer Interaction
CSCW371
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-2025103010244
https://urn.fi/URN:NBN:fi:tuni-2025103010244
Kuvaus
Peer reviewed
Tiivistelmä
Social virtual reality (VR) enables embodied interactions with others within 3D environments. There has been a growing amount of research on avatar appearance and its influence on social presence and user behaviour, including communicative outcomes. As the focus has often been on the effects of avatar-related intrapersonal processes, it would be necessary to shed more light on the influence of interpersonal processes behind dynamic avatar-mediated interaction. This research aimed to investigate the effects of avatar customisation on social presence and perceived relational messages during a collaborative puzzle task in immersive social VR. The strictly controlled between-subject laboratory experiment (N = 50) with two body-tracked avatar conditions (Custom vs. Assigned) was conducted. Results do not indicate that avatar customisation has a significant effect on social presence or relational communication in the collaborative task-related context. However, it is worth noting that participants in both conditions presented markedly high social presence scores and rated partners' relational messages positively, which might have introduced a ceiling effect diminishing any potential difference in social presence between the conditions.
Kokoelmat
- TUNICRIS-julkaisut [24216]
