Analyzing Genre-Specific Immersion in VR Gaming: Insights from Steam Reviews
Deng, Dion; Li, Mingrui; Lee, Wangchi (2024)
Lataukset:
Deng, Dion
Li, Mingrui
Lee, Wangchi
2024
1621
This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202503283083
https://urn.fi/URN:NBN:fi:tuni-202503283083
Kuvaus
Peer reviewed
Tiivistelmä
In the realm of virtual reality (VR) gaming, the role of game genres is pivotal in shaping player immersion which is still underdeveloped. This study investigates this interplay by analyzing user reviews of Steam's top 100 VR games, utilizing the BERT algorithm to pinpoint critical immersion factors and discern genre-specific influences. The findings indicate that from the most popular VR games, there are significant differences in player-perceived immersion among different game genres. Specifically, adventure and simulation games show the highest immersion, while music rhythm games show the lowest immersion. Despite its insights, the study acknowledges limitations like dataset scope and reliance on user-generated tags, setting a path for future research.
Kokoelmat
- TUNICRIS-julkaisut [20153]