The Player’s Interpretative Agency and the Developer’s Disruptive Powers: How Blizzard Enforces Authorial Intention in Overwatch
Blom, Johanna (2022-03-10)
Blom, Johanna
10.03.2022
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202203232708
https://urn.fi/URN:NBN:fi:tuni-202203232708
Kuvaus
Peer reviewed
Tiivistelmä
Due to constant internet connection many games nowadays require developers of games such as Overwatch to alter the structure of their video games directly and frequently. This chapter argues that, because of such modern technologies, Blizzard is able to change the meaning of the game content whenever it wants so that players are constantly forced to follow the changing authorial intention if they wish to continue playing the game. An illustrative example of game content to which authorial intention is applied are the Overwatch’s heroes, where the players’ interpretations of the characters as game pieces and fictional beings are systematically outplayed by the developer. This chapter thus demands to critically re-evaluate our perception of the author’s influence over the interpretation of a cultural product.
Kokoelmat
- TUNICRIS-julkaisut [20210]