Hyppää sisältöön
    • Suomeksi
    • In English
Trepo
  • Suomeksi
  • In English
  • Kirjaudu
Näytä viite 
  •   Etusivu
  • Trepo
  • TUNICRIS-julkaisut
  • Näytä viite
  •   Etusivu
  • Trepo
  • TUNICRIS-julkaisut
  • Näytä viite
JavaScript is disabled for your browser. Some features of this site may not work without it.

Evaluating the use of internet search volumes for time series modeling of sales in the video game industry

Ruohonen, Jukka; Hyrynsalmi, Sami (2017-11-24)

 
Avaa tiedosto
googlegaming.pdf (641.4Kt)
Lataukset: 



Ruohonen, Jukka
Hyrynsalmi, Sami
24.11.2017

Electronic Markets
This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
doi:10.1007/s12525-016-0244-z
Näytä kaikki kuvailutiedot
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tty-201712202435

Kuvaus

Peer reviewed
Tiivistelmä
Internet search volumes have been successfully adopted for time series analysis of different phenomena. This empirical paper evaluates the feasibility of search volumes in modeling of weekly video game sales. Building on the theoretical concepts of product life cycle, diffusion, and electronic word-of-mouth advertisement, the empirical analysis concentrates on the hypothesized Granger causality between sales and search volumes. By using a bivariate vector autoregression model with a dataset of nearly a hundred video games, only a few games exhibit such causality to either direction. When correlations are present, these rather occur instantaneously; the current weekly amount of sales tends to mirror the current weekly amount of searches. According to the results, search volumes contribute only a limited additional statistical power for forecasting, however. Besides this statistical limitation, the presented evaluation reveals a number of other limitations for use in practical marketing and advertisement foresight. Internet search volumes continue to provide a valuable empirical instrument, but the value should not be exaggerated for time series modeling of video game sales.
Kokoelmat
  • TUNICRIS-julkaisut [24146]
Kalevantie 5
PL 617
33014 Tampereen yliopisto
oa[@]tuni.fi | Tietosuoja | Saavutettavuusseloste
 

 

Selaa kokoelmaa

TekijätNimekkeetTiedekunta (2019 -)Tiedekunta (- 2018)Tutkinto-ohjelmat ja opintosuunnatAvainsanatJulkaisuajatKokoelmat

Omat tiedot

Kirjaudu sisäänRekisteröidy
Kalevantie 5
PL 617
33014 Tampereen yliopisto
oa[@]tuni.fi | Tietosuoja | Saavutettavuusseloste