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How location-based gaming affects players' nature and forest experiences

Laato, Samuli; Fernández Galeote, Daniel; Altarriba Bertran, Ferran; Papangelis, Konstantinos; Hamari, Juho (2023)

 
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Laato, Samuli
Fernández Galeote, Daniel
Altarriba Bertran, Ferran
Papangelis, Konstantinos
Hamari, Juho
2023

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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202309088066

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Peer reviewed
Tiivistelmä
<p>In our digitized modernity, there are an increasing number of discourses related to the benefits of returning to nature for well-being, health, lived daily experiences and promoting ecological sustainability. Concurrently, location-based games (LBGs), such as Pokémon GO, have become a prominent game-technological trend, which influences players' movement out and about in nature. Therefore, LBGs could potentially provide a fruitful development to re-establish some of the human-nature relationships lost in urbanization and industrialization. The aim of this study, therefore, is to explore how contemporary LBGs affect peoples' relationship with nature. We conducted a qualitative study through semi-structured interviews among LBG players. We focused on two complementary seeding points of departure, (1) what aspects of the games affect how players interact with nature and/or are enticed to move in nature, and (2) how LBGs affect the experience in and of nature. The findings detail the multifaceted and bi-directional relationship of how LBGs affect players' perceptions of nature, but simultaneously, nature changes and shapes players' movement and experiences, potentially resulting in increased well-being and more sustainable gaming praxis.</p>
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Kalevantie 5
PL 617
33014 Tampereen yliopisto
oa[@]tuni.fi | Tietosuoja | Saavutettavuusseloste