Young people's engagement with digital gaming cultures – Validating and developing the digital gaming relationship theory
Meriläinen, Mikko (2022-11-10)
Meriläinen, Mikko
10.11.2022
Entertainment Computing
100538
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202303223093
https://urn.fi/URN:NBN:fi:tuni-202303223093
Kuvaus
Peer reviewed
Tiivistelmä
Young people’s digital gaming is a complex phenomenon often approached in both research and public discussion from risk or utilitarian perspectives, erasing young people’s diverse experiences of their participation in gaming cultures. This study explores the utility of a novel approach, the digital gaming relationship (DGR) theory, in examining young people’s gaming experiences. Drawing from a thematic analysis of qualitative questionnaire data (N=180) collected in Finland from respondents aged 15–25, the study illustrates how the DGR approach helps make sense of young people’s engagement with digital gaming cultures and develops the theory further.
Kokoelmat
- TUNICRIS-julkaisut [24652]