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“It’s Easier to Play Alone”: A Survey Study of Gaming With Disabilities

Baltzar, Pauliina; Hassan, Lobna; Turunen, Markku (2023)

 
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jege-article-jege.2022-0029.pdf (1.810Mt)
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Baltzar, Pauliina
Hassan, Lobna
Turunen, Markku
2023

Journal of Electronic Gaming and Esports
jege.2022-0029
doi:10.1123/jege.2022-0029
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202307317358

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Peer reviewed
Tiivistelmä
Within gamers, disabled people remain an understudied minority. While research indicates that they actively play single-player games, we lack an understanding of their experience with multiplayer games. This study aims to answer the following research questions: (a) What kind of games do disabled people play? and (b) Why do disabled people not play multiplayer games? The questions are answered using survey data focusing on playing digital games as a person with disabilities. In total, 92 answers were analyzed. The findings suggest that disabled people play both single-player and multiplayer games and they play games for the same commonly reported reasons as players without disabilities do, although demographics seem to be a key differentiating factor among them in their playing habits, rather than disability differences. However, disabled people reported that they play single-player games more often. We identified four themes from our data that explain why multiplayer games are played less, which are: playing company and insecurity about one’s own skills, lack of relaxation while playing, lack of game accessibility, and lack of interest. Our results indicate that much more work is needed to ensure, especially the social, as well as the technical accessibility of multiplayer games.
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Kalevantie 5
PL 617
33014 Tampereen yliopisto
oa[@]tuni.fi | Tietosuoja | Saavutettavuusseloste