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Can social interaction-oriented content trigger viewers' purchasing and gift-giving behaviors? Evidence from live-streaming commerce

Yang, Qiang; Huo, Jiale; Li, Hongxiu; Xi, Yue; Liu, Yong (2023)

 
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Can_social_interaction_oriented.pdf (892.4Kt)
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Yang, Qiang
Huo, Jiale
Li, Hongxiu
Xi, Yue
Liu, Yong
2023

INTERNET RESEARCH
doi:10.1108/INTR-11-2021-0861
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202303283227

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Peer reviewed
Tiivistelmä
Purpose: This study investigates how social interaction-oriented content in broadcasters' live speech affects broadcast viewers' purchasing and gift-giving behaviors and how broadcaster popularity moderates social interaction-oriented content's effect on the two different behaviors in live-streaming commerce. Design/methodology/approach: A research model was proposed and empirically tested using a panel data set collected from 537 live streams via Douyin (the Chinese version of TikTok), one of the most popular live broadcast platforms in China. A fixed-effects negative binomial regression model was used to examine the proposed research model. Findings: This study's results show that social interaction-oriented content in broadcasters' live speech has an inverted U-shaped relationship with broadcast viewers' purchasing behavior and shares a positive linear relationship with viewers' gift-giving behavior. Furthermore, broadcaster popularity significantly moderates the effect of social interaction-oriented content on viewers' purchasing and gift-giving behaviors. Originality/value: This research enriches the literature on live-streaming commerce by investigating how social interaction-oriented content in broadcasters' live speech affects broadcast viewers' product-purchasing and gift-giving behaviors from the perspective of broadcast viewers' attention. Moreover, this study provides some practical guidelines for developing live speech content in the live-streaming commerce context.
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