Living in the Line World : Better Lines
Schmidt, Samuel (2023)
Schmidt, Samuel
2023
Tieto- ja sähkötekniikan kandidaattiohjelma - Bachelor's Programme in Computing and Electrical Engineering
Informaatioteknologian ja viestinnän tiedekunta - Faculty of Information Technology and Communication Sciences
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Hyväksymispäivämäärä
2023-07-17
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202306086622
https://urn.fi/URN:NBN:fi:tuni-202306086622
Tiivistelmä
This thesis continues the work of Aleksi Viljanen[1] and Anni Lignell[2], fixing problems Lignell found during her thesis and improving the usability of Viljanens application. The main goal is to create a VR application that allows us to live in the Line World, a world that consists only of the edges of objects drawn with lines, and to figure out what humans can do in such a world.
The main focuses will be to make the view much smoother as currently it can take some time for the view to completely render. This can cause nausea and is just in general inconvenient. This should make the application lighter which hopefully will also reduce battery draining. To achieve this a less calculation intensive filter will be applied.
Secondly the current implementation is a bit too strict with detected edges. There are almost no false positives but this also leads to a lot of edges missing or them being too light for the human eye to properly recognize. In perfect lighting and after a proper render time the current application works properly, but these limitations are too strict for the use of this application. Also I believe that even though with the current implementation because of the lack of details coloring the edges is a smart choice. When more details are added the coloring becomes unnecessary.
This thesis explores the world of the Line World through human eyes and improves it in a way where it is possible to live and complete most tasks in the Line World. The improvements were done considering both the usability of the application as well as the human aspect where some false positives combined with lots of extra details give a much more stable result.
The end goal of this application is to figure out what humans can do in the Line World where life might be harder with the lack of details but maybe there is some tranquility in the lack of extra noise and details that we are nowdays blasted with daily. This kind of technology can also be used elsewhere like computer vision applications where the lack of details does not cause problems. Or maybe machine learning algorithms can detect things with just edges that humans could not see. The possibilities are vast and it is impossible to imagine all of the awesome things the future holds.
The main focuses will be to make the view much smoother as currently it can take some time for the view to completely render. This can cause nausea and is just in general inconvenient. This should make the application lighter which hopefully will also reduce battery draining. To achieve this a less calculation intensive filter will be applied.
Secondly the current implementation is a bit too strict with detected edges. There are almost no false positives but this also leads to a lot of edges missing or them being too light for the human eye to properly recognize. In perfect lighting and after a proper render time the current application works properly, but these limitations are too strict for the use of this application. Also I believe that even though with the current implementation because of the lack of details coloring the edges is a smart choice. When more details are added the coloring becomes unnecessary.
This thesis explores the world of the Line World through human eyes and improves it in a way where it is possible to live and complete most tasks in the Line World. The improvements were done considering both the usability of the application as well as the human aspect where some false positives combined with lots of extra details give a much more stable result.
The end goal of this application is to figure out what humans can do in the Line World where life might be harder with the lack of details but maybe there is some tranquility in the lack of extra noise and details that we are nowdays blasted with daily. This kind of technology can also be used elsewhere like computer vision applications where the lack of details does not cause problems. Or maybe machine learning algorithms can detect things with just edges that humans could not see. The possibilities are vast and it is impossible to imagine all of the awesome things the future holds.
Kokoelmat
- Kandidaatintutkielmat [8315]