CryptoKitties and the New Ludic Economy : How Blockchain Introduces Value, Ownership, and Scarcity in Digital Gaming
Serada, Alesja; Sihvonen, Tanja; Harviainen, J. Tuomas (2020)
Serada, Alesja
Sihvonen, Tanja
Harviainen, J. Tuomas
2020
Games and Culture: a journal of interactive media
Informaatioteknologian ja viestinnän tiedekunta - Faculty of Information Technology and Communication Sciences
This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.