On Games and Computation
Kuusisto, Antti (2019)
Kuusisto, Antti
Tampere University
2019
Informaatioteknologian ja viestinnän tiedekunta - Faculty of Information Technology and Communication Sciences
This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Julkaisun pysyvä osoite on
https://urn.fi/URN:ISBN:978-952-03-1193-3
https://urn.fi/URN:ISBN:978-952-03-1193-3
Tiivistelmä
We introduce and investigate a range of general notions of a game. Our principal notion is based on a set of agents modifying a relational structure in a discrete evolution sequence. We also introduce and study a variety of ways to model incomplete and erroneous information in the setting. We discuss the connection of the related general setting to logic and computation formalisms, with emphasis on the recently introduced Turing-complete logic based on game-theoretic semantics.