Building 3D WebGL Applications
Anttonen, Matti; Salminen, Arto (2011)
Anttonen, Matti
Salminen, Arto
Tampereen teknillinen yliopisto
2011
Tieto- ja sähkötekniikan tiedekunta - Faculty of Computing and Electrical Engineering
This publication is copyrighted. You may download, display and print it for Your own personal use. Commercial use is prohibited.
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tty-2011101014827
https://urn.fi/URN:NBN:fi:tty-2011101014827
Tiivistelmä
This document is a technical report of the first experimentation and evaluation phase of Lively Goes 3D project. The report is built on our experiments on WebGL and HTML5 technologies during years 2010 and 2011. The aim of this report is to give basic knowledge on how to build native 3D WebGL applications that run in web browsers. The report includes basic information about the required technologies, detailed WebGL examples that will suffice developers to get started with the new technologies and a comprehensive set for further reading and things to know about.