Tool Space Exploration of the V-PCC Patch Generation for Practical Point Cloud Encoding
Fréneau, Louis; Mercat, Alexandre; Gautier, Guillaume; Sainio, Joose; Vanne, Jarno (2024-06-12)
Fréneau, Louis
Mercat, Alexandre
Gautier, Guillaume
Sainio, Joose
Vanne, Jarno
IEEE
12.06.2024
2024 Picture Coding Symposium, PCS 2024 - Proceedings
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Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202410019038
https://urn.fi/URN:NBN:fi:tuni-202410019038
Kuvaus
Peer reviewed
Tiivistelmä
Video-based Point Cloud Compression (V-PCC) is the latest MPEG standard for visual volumetric data coding. V-PCC leverages the coding efficiency of well-established 2D video codecs by creating patches that link sub-regions of a point cloud to their 2D projections. This paper provides an in-depth analysis of the V-PCC patch generation process, which is the most compute-intensive part of the V-PCC standard. To the best of our knowledge, this is the first work to explore the patch generation tools individually and evaluate their impact on coding efficiency and complexity with different coding parameters. The main purpose of this characterization is to offer key insights into the V-PCC encoder design process and thereby foster the development of practical V-PCC encoders.
Kokoelmat
- TUNICRIS-julkaisut [18603]