Six reasons why virtual reality is a game-changing computing and communication platform for organizations
Torro, Osku; Jalo, Henri; Pirkkalainen, Henri (2021)
Torro, Osku
Jalo, Henri
Pirkkalainen, Henri
2021
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202110197693
https://urn.fi/URN:NBN:fi:tuni-202110197693
Kuvaus
Peer reviewed
Tiivistelmä
Beyond the pandemic, organizations need to recognize what digital assets, interactions, and communication processes reap the most benefits from virtual reality.
Kokoelmat
- TUNICRIS-julkaisut [19293]