Towards Understanding How Agile Teams Predict User Experience
Kuusinen, Kati; Väätäjä, Heli; Mikkonen, Tommi; Väänänen, Kaisa (2016)
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Lataukset:
Kuusinen, Kati
Väätäjä, Heli
Mikkonen, Tommi
Väänänen, Kaisa
Teoksen toimittaja(t)
Cockton, Gilbert
Lárusdóttir, Marta
Gregory, Peggy
Cajander, Åsa
Springer
2016
Julkaisun pysyvä osoite on
https://urn.fi/URN:NBN:fi:tuni-202003092594
https://urn.fi/URN:NBN:fi:tuni-202003092594
Kuvaus
Peer reviewed
Tiivistelmä
Abstract. In this chapter, we compare UX assessments of users and agile team members to learn to what extent developers can predict how users experience (UX) the product the developers are working on, and where user involvement is truly required. We compared UX assessments of agile team members (N = 26) and users (N = 29) of six enterprise applications with statistical tests. Moreover, we analyzed the data with principal component analysis to reveal the main dimensions of UX for enterprise software. Our results confirm prior research findings that agile team members can put themselves in the users’ position when evaluating instrumental aspects of UX of the software they are working on. However, it seems that developers cannot evaluate non-instrumental quality. Therefore, direct user involvement from participation to evaluation or other means to support user empathy in development process is needed. We recommend additional means, such as personas to help agile team members empathize with the users and their needs for non-instrumental qualities of the enterprise software.
Kokoelmat
- TUNICRIS-julkaisut [19225]