"Zadnik, Jakub" - Selaus tekijän mukaan TUNICRIS-julkaisut
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CV-Cast: Computer Vision-Oriented Linear Coding and Transmission
Zadnik, Jakub; Kieffer, Michel; Trioux, Anthony; Mäkitalo, Markku; Jääskeläinen, Pekka (15.10.2024)
articleRemote inference allows lightweight edge devices, such as autonomous drones, to perform vision tasks exceeding their computational, energy, or processing delay budget. In such applications, reliable transmission of information ... -
Low-Power Programmable Processor for Fast Fourier Transform Based on Transport Triggered Architecture
Zadnik, Jakub; Takala, Jarmo (17.04.2019)
conferenceThis paper describes a low-power processor tailored for fast Fourier transform computations where transport triggering template is exploited. The processor is software-programmable while retaining an energy-efficiency ... -
Performance of Linear Coding and Transmission in Low-Latency Computer Vision Offloading – Supplementary Material
Zadnik, Jakub; Trioux, Anthony; Kieffer, Michel; Mäkitalo, Markku; Coudoux, François-Xavier; Corlay, Patrick; Jääskeläinen, Pekka (11.01.2024)
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Performance of Linear Coding and Transmission in Low-Latency Computer Vision Offloading – Supplementary Material
Zadnik, Jakub; Trioux, Anthony; Kieffer, Michel; Mäkitalo, Markku; Coudoux, François-Xavier; Corlay, Patrick; Jääskeläinen, Pekka (11.01.2024)
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Performance of Texture Compression Algorithms in Low-Latency Computer Vision Tasks
Zadnik, Jakub; Mäkitalo, Markku; Iho, Jussi; Jääskeläinen, Pekka
European Workshop on Visual Information Processing (2021)
conference<p>Deep learning has been successfully used for computer vision tasks, but its high computational cost limits the adoption in lightweight devices such as camera sensors. For this reason, many low-latency vision systems ... -
Real-Time Rendering of Point Clouds with Photorealistic Effects: A Survey
Kivi, Petrus E.J.; Mäkitalo, Markku J.; Zadnik, Jakub; Ikkala, Julius; Vadakital, Vinod Kumar Malamal; Jaaskelainen., Pekka O. (26.01.2022)
article<p>Readily available RGB-D cameras in smart phones and improving 3D scanning technologies have made it possible to produce detailed point cloud and point-based models of real world objects even in real time. Rendering ...