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Heuristics for evaluating video games: A two-tier set incorporating universal and genre-specific elements
(2016)
Pro gradu -tutkielma
Pro gradu -tutkielma
The continued significance of video games in contemporary society has led to the production of many heuristic sets by which the playability of games can be evaluated. These sets encompass a wide range of aims and theoretical ...
Discovering children's player typologies with playtests
(2016)
Pro gradu -tutkielma
Pro gradu -tutkielma
Research on player typologies has been focused on games mainly targeted for mature audience. Player typologies are needed for game design and marketing purposes. In order to discover children's player typologies, two ...