"games" - Selaus asiasanan mukaan Kandidaatintutkielmat
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Confling Priorities : The Depiction of Colonialism in Pillars of Eternity 2: Deadfire
(2023)
KandidaatintyöIn this thesis, I analyze how the fantasy role-playing video game Pillars of Eternity 2: Deadfire (2018) handles and depicts the issues of colonialism and colonization. I examined the colonialist tropes visible in the ... -
Educational motivation through game-based learning : A case study on serious games in xMOOC
(2022)
KandidaatintyöThe purpose of this case study is to examine how educational games implemented in an xMOOC affect educational motivation and engagement. During the course, we implement several two-dimensional educational games for the web ... -
From Gamblers to Video Gamers: A Diachronic Investigation of gamer and gaming
(2022)
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Optimization and Portability in Classic Game Engines: A case study of DOOM (1993)
(2024)
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The Importance of Fun in Video Game Tutorials: A Case Study of Uncharted 4
(2021)
KandidaatintyöThe purpose of this study is to clarify the role that fun and engagement have in the learning element of a video game tutorial. The hypothesis is that the more fun and engagement a player feels, the better they are able ... -
Valo, Avikka, Frägi: Translations, anglicisms, and other bilingual features in Finnish Counter-Strike terminology
(2023)
KandidaatintyöVideo games have become one of the most influential cultural products in the world and are consequently enjoyed in many ways. One of these ways is by treating them as a sport, and so the phenomenon of e-sports has been ...