Haku
Viitteet 21-30 / 2971
Hybrid Playful Experiences : Playing between Material and Digital - Hybridex Project, Final Report
(University of Tampere, 2016)
- report
Some of the future’s most important product innovations will be made at the borderline of physical and immaterial realities. New technologies enable development where immaterial products become materialized in novel ways, ...
Tuovi 14 : Interaktiivinen tekniikka koulutuksessa 2016-konferenssin tutkijatapaamisen artikkelit
(Tampereen yliopisto, 2016)
- report
State change languages as homomorphic images of Szilard languages
(University of Tampere, 2016)
- report
TiedeAreena 2016
(Tampereen teknillinen yliopisto, Porin laitos, 2016)
- book
Proceedings of the Eighth Workshop on Digital Fluid Power (DFP16): May 24-25 2016, Tampere, Finland
(Tampere University of Technology. Department of Intellidgent Hydraulics and Automation, 2016)
- book
Analyysi 1
(Tampereen yliopisto, 2016)
- report
Digiselvitys 2016: Digitaalisuuden nykytila ja kehityssuunnat kiinteistö- ja rakennusalalla
(Tampereen teknillinen yliopisto. Rakennustekniikan laitos, 2016)
- report
On the terms 'knowledge' and 'method' in design research
(University of Tampere, 2016)
- report
It is important to understand some key concepts of the Information Systems (IS), for
example, knowledge and method. In design science there are many different knowledge.
Here we try to differentiate a true value of ...