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Per una tipologia semio–nissologica
This paper proposes a reflection on the notion of island and on its cultural productivity grounded in its morphological, logistical and symbolical features. First of all, we present a brief overview of the semiotic properties ...
Punk gamification e partecipazione ludica critica
This paper aims to establish and expand the idea of punk gamification, in dialogue with the other two provocations in this issue of DigitCult. It starts by outlining the main criticisms that can be moved to the mainstream ...