Haku
Viitteet 1-10 / 1722
View, Play and Pay? – The Relationship between Consumption of Gaming Video Content and Video Game Playing and Buying
(Hawaii International Conference on System Sciences, 2020)
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Drug traders on a local dark web marketplace
(ACM, 2020)
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Allen's Interval Algebra Makes the Difference
(Springer, 2020)
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Tilaa kaikille – Rum för alla? : Nordistiset näkökulmat ja käännöstiede
(Suomen kääntäjien ja tulkkien liitto, 2020)
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IGDA Finland hubs and their role in local game development
(ACM, 2020)
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A Comparison of Naming Practices in Eastern and Western Finland in Late 16th Century
(Society for Creative Anachronism, 2020)
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It is well known that there were clear differences between the naming practices in Eastern and Western Finland during the medieval / early modern period. However, studies have generally focussed on data from one of these ...
Adoption of Requirements Engineering Methods in Game Development: A Literature and Postmortem Analysis
(Springer, 2020)
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Using AI to Decrease Demand and Supply Mismatch in ITC Labour Market
(Springer, 2020)
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Tactile Feedback on Mid-Air Gestural Interaction with a Large Fogscreen
(ACM, 2020)
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A Hybrid Recommender System for Steam Games
(Springer, 2020)
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