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Neurofunctional plasticity in fraction learning : An fMRI training study
(2020-12-01)
- article
Background: Fractions are known to be difficult for children and adults. Behavioral studies suggest that magnitude processing of fractions can be improved via number line estimation (NLE) trainings, but little is known ...
Expectations and realities: Examining adolescent students’ game jam experiences
(2022)
- article
This article describes the expectations and experiences of young (16 to 19 year old) digital game jam participants (N=34) who attend Finnish general upper secondary schools. Game jams are a form of game creation: events ...
Predicting students’ flow experience through behavior data in gamified educational systems
(2021)
- article
The flow experience (i.e., challenge-skill balance, action-awareness merging, clear goals, unambiguous feedback, concentration, sense of control, loss of self-consciousness, transformation of time, and autotelic experience) ...
Using GeoGebra in Teaching Geometry to Enhance Students Academic Achievement and Motivation
(2022)
- article
The goal of this study was to evaluate the effect of using GeoGebra with the ARCS (Attention, Relevance, Confidence, and Satisfaction) model on academic achievement and motivation. In this regard, an experimental and a ...
Higher Education during Lockdown : Literature Review and Implications on Technology Design
(2022)
- review
Countries globally reacted to the COVID-19 pandemic by imposing lockdowns, and as a consequence, higher education institutions were forced to rapidly transition into distance learning. Here, technology played a paramount ...
The role of situational interest in game-based learning
(CEUR, 2022)
- conferenceObject
Teaching within a Story: Understanding storification of pedagogy
(2021-01-06)
- article
Storification is an emerging pedagogical technique, albeit research lacks the understanding of its benefits and detriments. This study examines a school in the US that has storified majority of their learning environment ...
Learning online research skills in lower secondary school : long-term intervention effects, skill profiles and background factors
(2021)
- article
Purpose: The purpose of this paper is to investigate the long-term development of online research skills effects of a teaching intervention in online research skills among lower secondary school students and how various ...
Learning and teaching sustainable business in the digital era : a connectivism theory approach
(2023)
- article
Higher education institutions may adopt various approaches to the pedagogic principles and methods used in teaching sustainable development in business and marketing courses. These methods can include the utilisation of ...