Trepo - Selaus Tutkinto-ohjelman ja opintosuunnan mukaan
Viitteet 21-40 / 197
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Beginners Performance with MessagEase and QWERTY
(2013)
Pro gradu -tutkielmaWith the increased use of mobile phones, interest in text entry with them has also amplified. Many new mobile phones are equipped with a QWERTY keypad; new methods to surpass the QWERTY performance are also being ... -
Blind Interaction Technique for Touchscreens “A full keyboard under the fingertip”
(2005)
Pro gradu -tutkielmaThis thesis is dealing with the design and evaluation of a novel text entry technique that is accessible to visually impaired users. The technique is specifically designed for touchscreen interaction on smart small mobile ... -
Case Study: Porting Qt to Windows Runtime
(2014)
Pro gradu -tutkielmaWith the abundance of operating system choices available to end-users, particularly for mobile devices, application developers look for ways to cut development time while increasing the portability and maintainability of ... -
Chinese Text Entry with Mobile Devices
Acta Electronica Universitatis Tamperensis : 1026 (Tampere University PressTampereen yliopisto, 2010)
VäitöskirjaTietokoneiden ja nykyaikaisten matkapuhelimien käytön kannalta on olennaista, että niihin voidaan syöttää tekstiä tehokkaasti. Kiinan kielen eri murteita puhuu äidinkielenään noin viidesosa maailman väestöstä eli yli ... -
Comparison of gesture interaction styles in a multimodal media center interface
(2015)
Pro gradu -tutkielmaFunctionalities and content available to consumers via TV and media centers have been rapidly expanding during the previous decade. To cover all the available functionalities without ending up with a remote control with ... -
Comparison of Robots' and Embodied Conversational Agents' Impact on Users' Performance
(2010)
Pro gradu -tutkielmaRobots and Embodied Conversational Agents (ECAs) are two technologies that strive to make computers more accessible for their users by incorporating physical body. Both have been widely used in different domains, such as ... -
Controlling file systems with gaze
(2011)
Pro gradu -tutkielmaIn recent years, free and open-source gaze tracking systems have become available, making the traditionally expensive technology affordable. Such systems have a range of applications, from research in fields as diverse as ... -
Creating a Multimodal 3D Virtual Environment
(2011)
Pro gradu -tutkielmaMultimodal virtual environments can add value to teaching and learning in school contexts although touch based multimodal virtual environments have rarely been used to support the studying of natural sciences. This thesis ... -
Creating a Visual XML Editor
(2008)
Pro gradu -tutkielmaXML files are widely used but few generic visual editors exist. Most editors only display the content as text with color coding and indentation. In this thesis existing XML editors are evaluated and, as XML files are trees, ... -
Data Gathering Methods for Evaluating Playability of Pervasive Mobile Games
(2008)
Pro gradu -tutkielmaThis thesis presents new game genre, pervasive games, that mix reality and virtual reality by using context in their gameplay. In this thesis I discuss the data gathering methods that are commonly used when evaluating ... -
Design and Evaluation of Physically Interactive Games
Acta Electronica Universitatis Tamperensis : 544 (Tampere University PressTampereen yliopisto, 2006)
VäitöskirjaVoiko tietokonepelaaminen kasvattaa fyysistä kuntoa? Miltä tuntuisi, jos saisit pelihahmosi lentämään käsiäsi heiluttamalla? Onko liikunnallisella pelaamisella tulevaisuutta uutena liikuntamuotona? Tietokonepelejä ohjataan ... -
Design and Evaluation of User Interfaces for Mobile Web Search
Acta Electronica Universitatis Tamperensis : 1265 (Tampere University PressInformaatiotieteiden yksikkö, Tampereen yliopisto, 2012)
VäitöskirjaMobiili tiedonhaku on jatkuvasti kasvava ja monimuotoistuva osa jokapäiväistä tiedonhankintaa. Aikaisemman tutkimuksen mukaan tarvitaan kuitenkin parempia käyttöliittymäratkaisuja tukemaan mobiililaitteilla tapahtuvaa ... -
Design, Deployment, and Evaluation of Gesture-Controlled Displays in Ubiquitous Environments
Acta Electronica Universitatis Tamperensis : 1886 (Tampere University Press, 2018)
ArtikkeliväitöskirjaEleohjaus, eli omalla keholla elehtiminen, on uudenlainen tapa vuorovaikuttaa teknologian kanssa. Eleohjauksella viitataan esimerkiksi käsillä ilmassa tehtäviin eleisiin, kuten erilaisten interaktiivisten elementtien ... -
Designing for In the Wild Gesture-based Interaction: Lessons Learnt from Vuores
(2013)
Pro gradu -tutkielmaWith the emergence of affordable gesture recognition technology, such as the Microsoft Kinect, interactive displays are making their way toin the wildsetting, or public spaces, largely as information systems. It then becomes ... -
Designing for Low-literacy Users: a Framework for Analysis of User-Centred Design Methods
(2011)
Pro gradu -tutkielmaTechnology has the potential to improve the lives of marginalised communities from poor regions of the world, especially those with low-literacy skills. For that to happen, users' needs and characteristics should not be ... -
Designing with Data: Using Analytics to Improve Web and Mobile Applications
(2014)
Pro gradu -tutkielmaThis thesis looks at the ways in which software analytics can be used to gather data on web and mobile application usage. The main goals of the study were to find out how the data collected with analytics can help in ... -
Developing Psychophysiologically Interactive Computer Systems
(2005)
Pro gradu -tutkielmaHakutermit: biosignal processing, human-computer interaction, multimodal architectures, proactive computing, psychophysiology, software frameworks This thesis presents a software framework to support the construction of ... -
Developing usability method for agile software development - Case study on RISE for Traffica
(2013)
Pro gradu -tutkielmaThis study presents the development work done for RISE for Traffica, a tool for managing network element adaptations that are used by Nokia Siemens Networks’ real-time network monitoring system Traffica. The goal of this ... -
Development of a natural user interface for mobile music players
(2014)
Pro gradu -tutkielmaMobile phones have been used as portable music players for a long time now. There is a growing interest in the use of haptics, NUIs (Natural User Interfaces) and gamification (game like mechanics) in the mobile applications ... -
Don't Stop the Music - Use of Mobile Phone Music Players
(2010)
Pro gradu -tutkielmaThere is a growing convergence between the mobile phone and the popular portable digital music player as technology evolves. The manufacturers of these music-capable mobile phones are taking every advantage of it and more ...


















